Specifies the parameters of the resulting android.graphics.Bitmap object.
reference to itself to be used in sequential calls
android.graphics.Bitmap object of the resulting texture, or null if it had been already written to storage before, or bitmap was not called
Adds an overlay by given path to the picture.
absolute path of the directory, where the overlay's source texture is stored
texture's name without .png
reference to itself to be used in sequential calls
Adds an overlay by given path to the picture, with the RGB(A?) color applied to it.
absolute path to the directory, where the overlay's source texture is stored
texture's name without .png
reference to itself to be used in sequential calls
Adds an overlay represented as a android.graphics.Bitmap object.
reference to itself to be used in sequential calls
Adds an overlay represented as a android.graphics.Bitmap object, with the RGB(A?) color applied to it.
reference to itself to be used in sequential calls
Specifies the path to the resulting texture in the storage.
absolute poth to the directory, where the resulting texture will be stored
resulting texture's name without .png
reference to itself to be used in sequential calls
Generated using TypeDoc
Object returned by TextureWorker.createTextureWithOverlays used to specify parameters for the texture made from multiple other textures, create it and write to storage.
3.0