Object containing read-only data about a LocalPlayer's movement.
Returned by LocalPlayer.getMoveInputHandler.
Most commonly used to apply different kinds of velocity boosts to the player.
2.0
pointer to the native object wrapped by the following native interface object, represented by a signed 64-bit integer
Generated using TypeDoc
Object containing read-only data about a LocalPlayer's movement.
Returned by LocalPlayer.getMoveInputHandler.
Most commonly used to apply different kinds of velocity boosts to the player.
2.0