Specifies the function that will be called for the following command with the following argument being the last specified by the player. After calling executes on a CommandArgument, all arguments coming after it become optional.
reference to itself to be used in sequential calls
the function that will be called for the following command with the following argument being the last specified by the player, or null, if executes has not been called for this CommandArgument.
Adds an argument that will come after the following argument. If you call this multiple times on one CommandArgument, separate overloads will be created.
reference to itself to be used in sequential calls
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Object representing one of the arguments of the chat command. There are 14 types of arguments, you can get corresponding objects using CommandsModule methods ending with
Arg
.3.0